Les vraies voix - Le premier dbat : Polmique Orelsan : Le terme . In mid Castle Age, when Mangudai numbers are low, they could help delaying both early raids/pushes and Mangudai massing. The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. Of all the maps available in Age of Empires 2, Arabia is the most popular. Age of Empires II: The Age of Kings Campaigns William Wallace Marching and Fighting Feeding the Army Training the Troops Research and Technology The Battle of Stirling Forge an Alliance The Battle of Falkirk Joan of Arc An Unlikely Messiah The Maid of Orleans The Cleansing of the Loire The Rising The Siege of Paris A Perfect Martyr Saladin They are easier to mass, and usually strong HCA civs have also access to their own Hussar, so it would become a mirror strategy, in which you should be careful protecting your siege and preventing your HCA from getting hit by an Onager. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. All photos and videos related to Age of Empires II were created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. Hunting bonus - This is the best, specific bonus in the game. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. The issue is that 1) Not all civs get access to Camels 2) Their base armor is 0/0, thus leaving them vulnerable to attacks. Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance. The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. What is it like to play Mongols in AOE2? - Quora Everyone keeps saying how great the Mongol economic bonus is. The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. Most of the citys 100,000 inhabitants were murdered. A true Labour of love. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. With update 35584, hunters work 40% faster. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. 10 villager builds house and lures boar. Overall, vikings are fantastic on maps such as arabia as they offer a lot of variety in terms of . Does parthian tactics affect mangudai? Explained by Sharing Culture By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Again numbers and an insane micro will be needed to take a fight like this effectively. Especially for civs who rely strongly on them and dont have a top cavalry support (Vikings, Vietnamese, Britons, Ethiopians,..) massing 40 arbalester could do the trick if you aim to reduce Mangudai numbers. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). Leitis are far weaker to Mangudai (1 pierce armor). Elite Cannon Galleon removed from the technology tree. John F Sullivan on Twitter: "So if you want to trace the roots of Looking at numbers and seeing how easy they are to mass, Camels pose a threat to the Mongol army composition. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Their issue is that theyre a bit slower than the knight line and thus more difficult to chase Mangudai. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. With or without Drill, Siege Rams, Siege Onagers and Trebuchets will be used to destroy buildings, and Onagers can protect Mangudai from ranged units. Yep, that's also my opinion. So the question is, what other strategies or army comps are at least viable with mongols? Is there any good way for us to fight them? Mayans, Incas, and Aztecs have Eagle Warriors that can effectively counter both Siege units and to some extent Cavalry Archers (Eagle Warriors deal bonus damage to, Vietnamese Rattan Archers, and Imperial Skirmishers can counter a Mongol Cavalry Archer army perfectly and to some extent their Scorpions. Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. You have to scout your enemy and keep checking what they're doing. Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. What it essentially means is foreigners. The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. As the Mongols were considered a "nomadic" civilization, they have access to the regional Steppe Lancer unit. . You only get 2 boars, it's not a HUGE deal if you harvest those food faster. High Level Mongols Gameplay | AoE2 DE - YouTube Mongols match Goth army with their own FU champs and Scorps. I wont delay much with infantry units, because they are mostly shredded by this composition. Mongols are at their strongest moment in the Castle Age. The Mongols light cavalry gain 30% extra hp but they lack Plate Barding Armor. BBCs can be used also to hit the mass of Mangudai from longer distance. With 12 attack, a bonus against Cavalry Archers, and discounted FU Hussars, Berbers become the anti-Mongol in late game. Stupid China. I'll take it as a compliment. With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. There are several campaigns in Age of Empires II. Thats all. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. The Mongols are an East Asian civilization in Age of Empires II based on confederation of nomadic tribes in central Asia who would eventually form the Mongol Empire under the leadership of Genghis Khan. 4v4 Black Forest | Mongols Action on the Flank! - YouTube The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. This makes the Mongol army very mobile. Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. Le grand dbat : Le variant Omicron bientt majoritaire, campagne pertur Index @ Age of Empires 2 Strategy Center For the Age of Empires II article, see Mongols (Age of Empires II) For the Age of Empires IV article, see Mongols (Age of Empires IV) Categories Community content is available under CC-BY-SA unless otherwise noted. This page was last edited on 11 August 2014, at 02:21. Well start considering cavalry (+Camel) units. The Mongols are a civilization in Age of Empires II and Age of Empires IV . What is so great about it? As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. Both openings can cripple our economy if not walled correctly. Beste Verteidigung Age Of Empires 2 Hd - information online Manage all your favorite fandoms in one place! Mongols get a crazy early game bonus for hunting. I will consider though, Tarkans, Boyars, Keshiks and Magyar Huszars. Trebuchets can be used in the same way, although less effective against units. To execute this tactic, the player must upgrade their Scout Cavalry to Light Cavalry as soon as possible, create some Archery Ranges for their Cavalry Archers, and research all the required blacksmith and university technologies for improving those units. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. Here, Mongol Hussars become a problem, because they kill easily Skirms, while tanking fire and not allowing you to aim for Mangudai. Mongols just have 400-550 more Food than everybody else automatically. Then additional in depth advice will be given. Of course they have a couple of issues: HCs are equal in range with Mangudai (except Shatagni Indian HC), and their durability is not high. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). Siege - You generally want to get some Siege Rams because they're very strong. They also do not get Supplies, making their Militia line more food-intensive. Your Trusted AOE2 Guide Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. It is especially usefull for the siege ram. By Imperial Age, fully upgraded Mangudai and Cavalry Archers have a large enough range that they can be set as "Stand Ground", so they are easier to control and do not run into enemy fire. Finally, we must pay attention to gunpowder. Look no further and find out all about the standard Age of Empires 2 strategies popularised over the decades. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). Skirmishers are the main common counter to Mangudai. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. This leaves Arbalesters and Champions without Supplies as their only reliable foot unit options, and their Heavy Camel Rider without Plate Barding Armor as their only anti-cavalry option. Privacy Policy. Their bonuses are really good, but I just can't seem to use them effectively. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. Both can take a million hits from Mongols while hitting them hard. Mangudai have a train time of 21 seconds. They also have access to all cavalry units and technologies except for the Paladin. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point.