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Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. To the southeast you will see Rowe's barn. Give the Idol to Kat on the upper level and she will give you some information. You can buy some in the shop in Northwarden if you have none. Stay on the east side of the river and go north. You will find Navon Du Sandau near the center of the town. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Cast Strength Drain on the Wind Elementals to defeat them. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Go east to a farmstead and look in the house. He will tell you that he used to be young but something sapped his energy in the woods to the east. (Your defense will go up by more if you emphasize it.) Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Inside you will find a sword and some armor. Return to Sarth and enter the cave below it. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Arlie Steelsoul (Chapter 3) Just through that you will find Calin. Take all of them because you will need them to get out. To the northwest you will find the passage to the lower levels. He will tell you to report to Duke Martin. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. You will find a woman who will give you a Sack of Grain for the Leather Leggings. He will reward you with a Ring of the Golden Way. Visit Craig the logger in the south end of Dimwood. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. To the northwest you will find the passage to the lower levels. Continue west and see the ruins of Cavall Keep. Northeast you will find another trio of houses. Speak to Kat in the bottom-right corner of the sewers and agree to help her. To the northwest you will find the passage to the lower levels. Continue through the ruins to reach Elvandar. In the next room you will find the Oracle of Aal. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Soon your party members will become sick. Take the Cellar Key from Navon's body. You will find another Brak Nurr at the far west end of the next level. Leave the cave and return to Navon in Kenting Rush. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Leave the sewers and Krondor. He will reward you with a Ring of the Golden Way. He will reward you with a Ring of the Golden Way. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Take Nivek's Key off the body just outside town. You will find stairs leading down to the lower level in a room on the west side of the level. He will ask you to retrieve one of his IronJaw traps from the area. She will talk to you about her two suitors; Navon in particular. The Temple of Dala (Chapter 3) To the west you will find 3 Vapor Masks. Your way will be blocked by one of Steelsoul's men, however. Just through that you will find Calin. Soon your party members will become sick. Arlie Steelsoul (Chapter 3) He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Return in a day and Steelsoul's man will allow to pass. He will give you the ruby and in return you will sharpen his sword for him. Soon your party members will become sick. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. The Temple of Dala (Chapter 3) . To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. He will tell you to ask someone named Isaac about the ruby. Go to Eggley to the west and use Nivek's key to unlock the shop. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Chapter 7 - The Long Ride McCannur Ban Dok will tell you the current situation in the forest. Enter it from the south by the mountains to avoid the pirates. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Use the password 'VICTORY' to open it. Inside the ruins you find a door that unlocks with the Key of Lineages. Follow the main road northwest until you reach the river. He will tell you to report to Duke Martin. In a barn you will be attacked by a group of moredhel warriors. Go back west and then south from Highcastle. In the southeast corner of the area you will find two IronJaw traps in a chest. Use the two remaining Vapor Masks to jump into the river and escape the mines. Northeast you will find another trio of houses. Go to Eggley to the west and use Nivek's key to unlock the shop. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river.
Betrayal At Krondor Walkthrough - CheatsGuru.Com Take all of them because you will need them to get out. The Diviner's Halls is a cave northeast from the town. Go southwest past Harlech and Armengar to the Inclindel Pass. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Inside a woman will ask you to help her with her stable door. To the northwest you will find the passage to the lower levels. Use the password 'VICTORY' to open it. You will begin this chapter in the sewers below Krondor. Follow the east side of the river north. Go south into the dead end and walk through the illusionary mountains to the west. Go to the house at the west end of town where you will be attacked by five Nighthawks. When you leave the mine you will be in the dwarf town of Caldara. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Inside you will see a note from Squire Phillip who has taken the device. He will tell you that he used to be young but something sapped his energy in the woods to the east. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Go northeast from the town, follow the river south, and cross the bridge. Travel north toward Sarth and speak to Brother Marc just outside. To the northeast you will find three houses together. Behind it is the exit. Return to the upper level. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. The Stolen Ruby (Chapter 1) He will tell you how to get to Elvandar and will give you the Key of Lineages. Go back west and then south from Highcastle. Enter the sewers below the city.
Let's Play: Betrayal at Krondor - The Something Awful Forums Return to the Dhatsavan's column and he will tell you where Gamina is being kept. In the next room you will find the Oracle of Aal. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. (Your defense will go up by more if you emphasize it.) After you cross the bridge, go east and talk to Moraeulf. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Enter Silden and speak to the innkeeper. Take one of them with you. Continue south past several enemies and enter the city of Krondor. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Take one because you will need it later. This guide deals with the aspect of spells. Head south. The Ghost of Jarel Lycrow (Chapter 2) Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Enter Dhatsavan's temple near the center of the island by the waterfall.
Betrayal at Krondor Cheats - gamesradar Drop all your rations and sleep for a night. He will tell you that he used to be young but something sapped his energy in the woods to the east. (Your defense will go up by more if you emphasize it.) Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. It will be a difficult battle. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. You will find the moredhel near a house south of Decamp on the Teeth. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. You will find the moredhel near a house south of Decamp on the Teeth. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. One of the houses has a map of the area. Go south and then cross the bridge. Your way will be blocked by one of Steelsoul's men, however. Confront him with the message you found in the chest and he will admit his dislike of Navon. To the northeast you will find three houses together. Go south into the dead end and walk through the illusionary mountains to the west. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. He will ask you to check out a rumor about some moredhel illusionists in the area. Poison the rations inside with some Coltari poison. Your characters are poorly equipped at the beginning of the game, When you leave LaMut and continue south you will attacked by another assassin. Return in a day and Steelsoul's man will allow to pass. Go northeast from the town, follow the river south, and cross the bridge. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Search the lower level thoroughly to find and kill all six spellweavers. Turn the dials so that they read DIE and the box will open. Continue east past Highcastle. Sadly Patrus will die in the destruction of the Rift Machine. Take one of them with you. He will reward you with a Ring of the Golden Way. Past the temple you will see a path to the west that leads to a Waterfall. Chapter 9 - Mad Gods Rage Inside you will see a note from Squire Phillip who has taken the device. The magical barrier will be gone now that the six are dead. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go east from his house and cross the bridge. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Chapter 7 - The Long Ride Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. The maps are very specific. Chapter 4 - Marked for Death Visit the Temple of Dala between Tyr-Sog and Eldpoint. Go east to a farmstead and look in the house. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. You need to have a virtue key to get it. Go through the door in the north wall and keep following the passage. Give him one of your Vapor Masks so that he may escape. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Get all the inside info, cheats, hacks, codes, walkthroughs for Betrayal at Krondor on GameSpot. You can find spoiled rations in the inn in Silden. Continue northeast toward Lyton, but go west before you reach it. Go west from there and speak to the farmer in his house. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Enter it to find Jaftaz's bag. To the west you will find 3 Vapor Masks. Find many great new & used options and get the best deals for Betrayal at Krondor CDROM PC Computer Game 1994 video vintage dynamix riftwar at the best online prices at eBay! Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Speak to the Duke of Romney at the beginning of the third chapter. Speak to Moraeulf and he will give you the password. Squire Phillip will appear and give you the Waani device. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Go to Loriel to the west and speak with Keifen Alescook. Stay on the east side of the river and go north. Use the two remaining Vapor Masks to jump into the river and escape the mines. Take the picklocks from one of the bodies. Use the password 'VICTORY' to open it. Use the two remaining Vapor Masks to jump into the river and escape the mines. Finn will appear and will escort you to Prince Arutha. Cast Strength Drain on the Wind Elementals to defeat them. He will tell you what he knows about the rift machine. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. When you leave the mine you will be in the dwarf town of Caldara. Chapter 7 - The Long Ride Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. In a corridor to the northwest you will find Obkhar. You need to have a virtue key to get it. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Enter the house to your right, take the note, and . Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. You must follow the spyglass trail to finish the chapter. Continue east past Highcastle. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Continue all the way to the west to find the chest Moraeulf was talking about. This will take you into the city of Sar-Sargoth. Defeat them and take the Eliaem's Heart from the body of the spellcaster. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Eventually you will be attacked by three Nighthawks. This will take you into the city of Sar-Sargoth. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Return to the first room and open the south door with the Interdictor Key. Continue east past Highcastle. Enter the sewers below the city. The legends tell of a boy named Pug who would become Master Magician. He will tell you where the Waani device is located. She will give you a Tuning Fork among other things. Arlie Steelsoul (Chapter 3) James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Visit Craig the logger in the south end of Dimwood. Continue along the road to the east and you will come across a house. Return to Craig and give him the trap. Chapter 8 - Of Lands Afar You will begin the final chapter in the caverns below Sethanon. Take all of them because you will need them to get out. Continue through the ruins to reach Elvandar. Continue along the road to the east and you will come across a house. Give him one of your Vapor Masks so that he may escape. He will reward you with 300 gold and a virtue key. He will give you the ruby and in return you will sharpen his sword for him. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Inside you will see a note from Squire Phillip who has taken the device. He will ask you to check out a rumor about some moredhel illusionists in the area. Use the Key of Lineages you received from Calin to enter the ruins. If you don't have any, you can buy some in the shop in town. Take the maps from inside. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Take one of them with you. Leave the cave and return to Navon in Kenting Rush. The note mentions someone from Cavall Keep. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Make sure both Pug and Owyn learn the spell. Finn will appear and will escort you to Prince Arutha. Give him one of your Vapor Masks so that he may escape. Chapter 4 - Marked for Death Inside one of the chests you will find the Interdictor Key. Put some spoiled rations in the chest by the field. He will ask you to retrieve one of his IronJaw traps from the area. Use the two remaining Vapor Masks to jump into the river and escape the mines. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. He will give you the ruby and in return you will sharpen his sword for him. Continue west and see the ruins of Cavall Keep. He will ask you to retrieve one of his IronJaw traps from the area. You need to have a virtue key to get it. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Go due north and attack the goblins surrounding the house. He will reward you with a Ring of the Golden Way. Use the two remaining Vapor Masks to jump into the river and escape the mines. The Diviner's Halls is a cave northeast from the town. Craig the Logger (Chapter 7) Speak to the Duke of Romney at the beginning of the third chapter. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Continue east to the town of Lyton.
Hry, originlky, krabiky, diskety, rarity, zberatesk ksky You can find spoiled rations in the inn in Silden. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Take the Mist Devil back to Silden. Leave the sewers and Krondor. He will tell you how to get to Elvandar and will give you the Key of Lineages. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Continue all the way down the passage until you come to a large room. In the top-right corner of the cave you will find the Geomancer Stones in a chest. You will find another Brak Nurr at the far west end of the next level. Owyn will converse with him for a little while and then you will be able to ask him some questions about the area. Chapter 9 - Mad Gods Rage
Betrayal at Krondor - PCGamingWiki In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. The Ghost of Jarel Lycrow (Chapter 2)
Betrayal at Krondor - Maps - Dimwood Forest - Mike's RPG Center Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Return to the Temple of Dala to the west and give them the Sack of Grain. Return to Romney and report your success to the Duke. Put some spoiled rations in the chest by the field. Return to Dhatsavan's column in the ruins with the Cup. He will tell you that a minstrel is sleeping in the barn nearby. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. You will begin this chapter in the sewers below Krondor. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. It is quite possible to finish the game by choosing this route. Return southeast and cross the bridge guarded by goblins. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. He will tell you to keep away because you are sick. To the northeast you will find three houses together. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! Continue east past Highcastle. Return to the Temple of Dala to the west and give them the Sack of Grain. Travel north toward Sarth and speak to Brother Marc just outside. The Ghost of Jarel Lycrow (Chapter 2) Look inside the house to the northwest to find a message left by Pug. Go southwest past Harlech and Armengar to the Inclindel Pass. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. To the west you will find 3 Vapor Masks. Defeat the enemies and take the Idol of Lassur from the trapped chest. He will tell you that a minstrel is sleeping in the barn nearby. Give him one of your Vapor Masks so that he may escape. Inside the ruins you find a door that unlocks with the Key of Lineages. In the southeast corner of the area you will find two IronJaw traps in a chest. Continue through the pass into the northlands Continue all the way down the passage until you come to a large room. Confront him with the message you found in the chest and he will admit his dislike of Navon. (Your defense will go up by more if you emphasize it.) Eventually you will see a pass to the east. He will tell you how to get to Elvandar and will give you the Key of Lineages. Take the maps from inside. Between the tavern and Lyton, you will find Max Feeber's farmstead. Return to Tamney with the stones and he will agree to return to Northwarden. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Return to Irmelyn in Armengar to claim a 200 gold reward. The Stolen Ruby (Chapter 1) .more .more Dislike Share aulddragon 20.7K subscribers Comments 19 Add a. The Temple of Dala (Chapter 3) There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. When the story begins, Owyn, from Tiburn, is tending Seigneur Locklear's wounds. Return to Duke Martin and he will express concerns about what the enemy is planning. The Diviner's Halls is a cave northeast from the town. Just west of Romney you will find a strange house behind a hill. Poison the rations inside with some Coltari poison. Take the Cellar Key from Navon's body. You can fight them or you can find out the password. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Inside a woman will ask you to help her with her stable door. Take all of them because you will need them to get out. Take all of them because you will need them to get out. Inside one of the chests you will find the Interdictor Key.
Betrayal at Krondor - Chapter 6 Arlie Steelsoul (Chapter 3) Return to Duke Martin south of Northwarden and show him the plans. She will give you a Tuning Fork among other things. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Go southwest to Sloop and enter the Upturned Keg. Speak to Kat in the bottom-right corner of the sewers and agree to help her. You will begin the final chapter in the caverns below Sethanon. The Crawler's house is next to the inn in Silden. Put some spoiled rations in the chest by the field. Restock your provisions from the items inside the house. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. On the far west side of the mine you will find the Brak Nurr. Continue all the way to the west to find the chest Moraeulf was talking about. Return to Duke Martin and he will tell you to return to Northwarden. Speak to the Duke of Romney at the beginning of the third chapter. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Go south at the first two forks and keep going down the passage. He will also give you the book 'Chapel's Rmur n Whepuns'. Gorath will translate the inscription and you will have to answer a riddle to open the box. Continue east to the town of Lyton. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. He will reward you with 300 gold and a virtue key. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Continue west and see the ruins of Cavall Keep. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. In a corridor to the northwest you will find Obkhar. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. She will give you a Tuning Fork among other things. Take the Mist Devil back to Silden. Continue east past Highcastle. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Soon your party members will become sick. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. The note mentions someone from Cavall Keep. Speak to Moraeulf and he will give you the password. Return to Craig and give him the trap. James will have to take command of the battle. He will also give you the book 'Chapel's Rmur n Whepuns'. He will tell you that he used to be young but something sapped his energy in the woods to the east. He will tell you to report to Duke Martin. Their defense will go up by 25. Go south to Silden and speak to Joftaz in the Inn. In a large room to the northwest you find Gamina guarded by some enemies. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Go back west and then south from Highcastle. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb.